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Blender - Using the Decimate Geometry tool to reduce triangle count on a skinned mesh – Sansar | Help - Support, Community Forums, and Knowledge Base
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modeling - How do I clean up a mesh the right way so the bevel tool doesn't deform my selected mesh? - Blender Stack Exchange
![Blender - Using the Decimate Geometry tool to reduce triangle count on a skinned mesh – Sansar | Help - Support, Community Forums, and Knowledge Base Blender - Using the Decimate Geometry tool to reduce triangle count on a skinned mesh – Sansar | Help - Support, Community Forums, and Knowledge Base](https://help.sansar.com/hc/article_attachments/360031546132/Decimate_geometry_tool.png)